![]() Developer expectations from product manager like requirements' presentation, tasks breakup, etc.But soon we realized that we needed a sprint retro to discuss topics such as We did not include sprint retro in the initial few sprints. We only have those recurring meetings which are beneficial to the overall development process. We did not follow "all" the sprint ceremonies in the textbook from the beginning. The core of the scrum is the Scrum Events. Scrum is a framework within which a team can address complex adaptive problems, while productively and creatively delivering products of the highest possible value. We (are rapidly growing but), at the time of writing this blog, our team composition is two developers and an engineering manager from India, one external developer contractor, and a Product owner/ manager from Germany. We bootstrapped our team relatively recently and are a small team. We work on VSM Discovery using connectors. Though we all follow the Agile/ Sprint process, there is always a twist to fit the team! We are Team "Cider". The game proceeds so that one person has three or four chances to return, and the retrospective ends after confirming that there is nothing else to talk about.There are a lot of product teams at LeanIX.Write down the contents of each discussion on the pads on the right.If you arrive at the lucky draw box, select only one hidden lucky draw sticky note and click ‘View□’. Talk about the topic in the space you arrive at.Decide the order, roll the dice and move by the number shown on the dice.Each player chooses his/her piece and moves it to the starting point.Before starting, the host sets the □Lucky Draw□ for the team in advance. ![]() Experience the thrilling retrospective that you don’t know what kind of lucks□ and penalties□ will come □ □ Of course, it’s not a game if we’re just talking about the work, right? So, we have prepared a lucky draw between themes. You don’t need to limit yourself to the preset format, you can share your opinions depending on the result of dice game □. This is a good way to do it when you need a fun and interesting retrospective like a board game. Good bye, banal retrospective! It’s time to start with a fun retrospective game~□□ □ Express emotion to each other using Animoji. Start video call and take a turn to share the contents with your team members.Use □ stickers or sticky notes to express your feelings and comments. Count the number of people and put the pad with the number.Facilitator of your retrospective choose a template and write the period of time on the x-axis.Through this conversation, you will feel more empathy of your feelings and work. Show how you felt at specific moment and tell your team members to get things more improved. □ And if your graph goes down, it means you are in a bad mood. If your graph goes up, this means you are in a good mood. Marimba team usually does this activity at the end of the year or at the end of a milestone. Share your emotional graph during a long period of time with your team members. Let’s do more funretro!įun retrospective ideas for remote teams! Here’s several different styles of retrospective to you. Marimba team would like to suggest fun retrospective ideas for remote teams. If you use the same retrospective style over and over again, this meaningful team activity can be boring after all.
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